This thread is for discussing Resident Evil.
stupid sexy Leon time?
>>90162I like stupid over-the-top bullshit as much as anyone, but did RE5 really have to jump the shark in EVERY chapter?
>>90166 RE4 did it before RE5 DID IMO
>>90171But they did it darker and moodier. Don't you get it? That makes it deeper and more meaningful. Like Silent Hill.
>>90171At this point we are running out of sharks.
>>90173This. RE5 took itself too seriously.
I fucking hate RE5.They removed the Atache case, you still can't move while you're aiming, you can't see the targetting reticule at all, and Christ Redfield's bicep is larger than his head.
>>90174You can never run out of sharks when it comes to Resident Evil.
>>90178THIS. I WANT MY CASE
>>90182They can take my case, but YOU MOTHERFUCKERS. LET ME STRAFE. GOD. GOD. DAMMIT. DAMMIT.
I don't get why people shit on 5 so much. Yeah 4 was great, and in some areas it's better than 5 (namely the stages) but 5 took what 4 had and really fixed a lot of stupid issues I thought it had. I'd rather have my 9 (or 18) inventory slot system with a menu screen that gives me access to everything that I've bought and collected instead of some magical box that I always have that I can't keep everything I want in there without selling something. Not to mention multiplayer is fun, 4 looks like shit on an HDTV and the controls in 5 are better. Plus after I finish the game I can replay chapters that I want to without having to go through shitty ones I hated (I'm looking at you Krauser knife fight).Honestly, the only thing I missed from 4 was the merchant.
>>90186>the controls in 5 are betterThe controls in 5 are almost exactly the same as the controls in 4 without the added greatness of a Gamecube controller. The only thing the really got right was making the knife less pants-on-head retarded to handle. They barely changed anything in a post-Gears of War gaming environment. Say what you want about Gears, but the one thing they did get right was perfecting the RE4/5 shooting mechanic and, oh yeah, I can fucking strafe in all of those games. Imagine that. No, I am sorry, standing still and taking shots is probably the most archaic system on the planet. I forgave it in RE4 because that whole over-the-shoulder thing was pretty new and then, it was still fairly awesome. Not only that, since it was developed for the Gamecube and it's One-Analog-Stick-and-One-Gimped-Nub, it was hard to develop the whole run-and-gun mechanic. RE5 does not have that problem. It was developed for two systems that have TWO perfectly functional analog sticks that allow for moving and aiming at the same time. This is not rocket science and it boggles the mind that Capcom could fuck it up so astronomically.
>>90182YOU HAVE YOUR CASE, SIR.
>>90188Personally, I felt like RE4 was just generally built with those controls in mind as well. RE5 just felt frustrating in comparison. It was still a fun co-op game and, if nothing else, the improved melee system was goddamn awesome, but man, did this game feel like a pain in the ass or what?
>>90188Don't you mean without the awesomeness of the Wiimote+Nunchuck? Granted, it was made for the Gamecube controller but the Wii controls for RE4 are beautiful.
>>90188There was no excuse for 4 on the Gamecube to not have strafing as well. Many FPS games on the Gamecube used the same style controls as Gears. 4 could have done the exact same thing, but it didn't because they weren't realizing "hey, were making this a 3rd person shooter. Perhaps we should give it the same controls as those other games?" They were probably just thinking "hey we're changing the camera to be over the shoulder instead of being fixed" and didn't think about changing the control style. Or maybe they figure tank controls are part of the Resident Evil signature.
>>90200It still worked. As far as I'm concerned, the lack of strafing didn't hurt RE4.RE5 on the other hand...
>>90200It would have been interesting if they changed the camera to resemble Eternal Darkness. Fixed, but on a rail.
>>90198Never played the Wii version, actually, so I don't have the foggiest clue how it plays. I've heard good things tho.>>90200I guess? And like I said, I can forgive RE4 for it's controls because it was a new thing at the time for games and for capcom and they handled it well (except for the goddamn knife). But RE5 should have fucking known better. it should have ganked more shamelessly from Gears and not made the controls feel so miserably sluggish.
>>90203Fuck Reapers. FUCK FUCK FUCK THEM
ITT Babbies crying about the controls. Man the fuck up. RE5 was fucking easy, and thats the only valid complaint. The challenge came from the shitty single player AI on higher difficulties. I'm convinced you cannot beat Wesker and Jill on solo hardest without using infinite RPG.
To me, asking for strafing in RE>3 is like asking for a double jump in Mario. Only worse.Yes, it'd be nice to have- because it would make the game easier. Because it would pull the rug out from under three or four aspects of the game that really *do* rock- the tension from the restricted view, the necessity to plan 15 seconds ahead in order to compensate for not being able to quickly shift your angle of fire, the relatively slow pace that allows you to really think about things like remaining ammo & health for a second every now and then, the ohfuckohfuck tension of a villager who's about five seconds from stabbing you with a knife.
>>90212that still doesn't excuse RE5 for not being less shitty.I don't think it was full-blown shitty but it was still awkward as hell. Especially trying to play split-screen co-op, that random-ass selective covering system, shitting on Jill Valentine, and severe lack of humor.
>>90211ITT Senor being a gigantic bag of dicks.
Humans strafing with a non-belt fed weapon at anything more than a brisk walk is a recipe for hitting diddly squat. Outbreak File 2 had the right idea with the walk + shoot, but the controls need to be simultaneously de-tankified and re-tankified. Controls should give free range of motion when weapons safe. When moving with a weapon drawn your steps should be short and choppy with a limited range of movement left or right, ie no turning on a dime, more of a drift. The player character should be able to lock on to monsters 45° from center of mass by rotating their torso (not hips) like a tank turret. Hit placement on the monster's body will be RNG based supplemented with distance, angle, weapon, terrain, speed, character based elements all being taken into account. Non-moving aimed shots will be done from a iron sighted first person mode. Needless to say, both the auto-lock 3rd person and 1st person modes should incorporate accurate weapon ergonomics for target acquisition. These improvements should allow the player to engage with more rapidly moving enemies and remedy the "pull up short" behavior of the zombie types.Story should be rebooted completely and moved back a couple of decades to the 1980s. Any mechanized army will easily deal with T-Virus creations, what makes them useful is their ability to foul up the soft underbelly of society. Basically a private start up takes over an old government labs and uses the old data, uncovering and creating many nasty things. Sending in a small town sheriff and a rescue squad member armed only with a revolver or M1911 to the Arklay incident will add much more tension to the game than some super soldier 'roid freak like Chris that eats zombies for breakfast. Female characters should be at a disadvantage physically when it comes to carrying items or taking damage, and are well adjusted professional no nonsense women, no sexpots.Hire better writers so the villain has a better arc than a glaringly inefficient Darwinist punching bag. No minority quotas (stay out of Africa). Play with the rules of physics and biology less liberally. Take inspiration for monster design from selected portions of nature and repackage them. Do not make the monsters huge versions of what they already are or a blob with tentacles. In general, bigger is not always better. The aforementioned are particularly embarrassing considering RE5's production values.General gameplay improvements: Singly player, limit the ammo, make the game exclusively set at night, give us multiple playable characters and endings to increase replayability, increase customization of armor and tactical load out, more realistic carriage of weapons and ammunition that is weight based, have an attache case/rucksack/courier character to carry large amounts of items around, be able to place any item on the ground any where you want, show battle damage, no instant heals, have a casual and hardcore mode with major difficulty tweaks to satisfy both crowds, return to the high violence level of the original games including decapitation and disembowelment.
>>90216Or just give everyone Dead Space controls.
>>90216>Female characters should be at a disadvantage physically when it comes to carrying items or taking damageHow about no.
Complaining that you can't strafe or move while aiming in RE5 is like complaining that you can only go left or right in 2D platformers.
>>90216But all that shit is what gives Resident Evil its goofy-ass charm.
>>90216>some super soldier 'roid freak like Chris that eats zombies for breakfast.>well adjusted professional no nonsense women, no sexpots.Is 5 the only RE game you've played?
>>90219Everyone know women soldiers don't carry the same equipment as men. And they don't wear the same tactical vests or backpacks that give them the same carrying capacity.I mean, come on. Everyone knows this. Everyone.
http://www.cracked.com/article_18529_6-absurd-gender-stereotypes-that-science-says-are-true.html
Raccoon City 1998
>Honestly, the only thing I missed from 4 was the merchant.THIS!
Itchy Tasty
>>90349That line has always stuck with me.I've been wanting to play Darkside Chronicles since I saw screenshots for it, partly because I fucking love RE2, and partly because I'm curious to see how the gameplay feels. Anyone know if it's any good?
>>90330God, I miss "WHAT'RE YA BAIYIN?"
I liked when the Gameplay had the "men tougher and stronger, Women more agile and can fit through smaller spaces."
>>90386I liked when "Women have Barry Burton bash through the door and light everything on fire".
>>90386That's true though, I did play as Jill more in the original, because I was a smart enough kid to know that fighting gets you nowhere.
>>90173Tone has always been sporadic and inconsistent with RE games. It goes from wow fucked up diary entries to wonky declarations of world domination. 4 was like this too with trying to imply Leon and Ada's romance actually being significant. What happens with Luis and Mike and then throwing us Napoleon and other tom fuckery. The scripts are pretty atrocious.The one thing I think everyone can agree on is that RE5 gave Chris more of a personality. Him and his sister are probably the most emotional and closest to legit characters in the series (Claire in CV) vs action figures like Leon which everyone seems to love.
>>90416RE4 had some good Voice acting. Except when Luis died. Good God."LUIS! LUUUUUUIIIIISSS!"Would have been better if it were more, I dunno, sombre? ANd less yelling."Luis? Oh...Oh, Luis..."
>>90416Not always. RE1/2/3 had no world domination bullshit. Remember that in RE1 Umbrella is supposed to be a small company (even Chris didn't know what they were) and Wesker DIES at the end.It's Code Veronica which changed everything and from CV and on the storyline in RE was terrible and fucked forever.>action figures like Leon which everyone seems to love.That's RE4 Leon. RE2 Leon is very different. He's a new recruit with a "It's just my job to save everybody even during a zombie apocalypse" big-hearted spirit.The fun fact is that RE1.5 was leon was also very different. In 1.5 Leon seemed to be a much more "believeable" new recruit, having no idea what to do and being kinda scared of the situation.>>90357Darkside Chronicles is a great movie-game, but the gameplay is flawed.
>>90416> Luis and MikeOh shit Mike. ;_;
>>90416>This scripts are pretty atrociousI disagree. I've always found the main games in the series to have nicely told stories....sure they go pretty crazy with their realism in certain spots, but that's Japanese games for you. the Metal Gear Solid and Final Fantasy series' are guilty of the same thing. Code: Veronica definitely got off the wall and into orbit in the last third though, and the Outbreak series was never very well told. And yes, if one considers the RE mythology as a whole, it's pretty damn ridiculous. But if one considers the main stories individually, they're quite well-concieved.>RE5 gave Chris more of a personality.Oh, definitely. RE5 was just what the character needed, I feel. >>90424>RE2 Leon is very different. He's a new recruit with a "It's just my job to save everybody even during a zombie apocalypse" big-hearted spirit. This. I've always liked Leon's original character-type because he was just a normal guy in a situation where he just tried to help who he could and remain optimistic. RE4 Leon is cool and all, but his whole "Whatever, i'm badass, try and give me a challenge" attitude didn't seem very relatable or believable.
>>90445I feel like Shinji Mikami might have done what he did with RE4 and Leon as a response to how stupid RE and Umbrella got. He immediately ditched Umbrella (which went from a small pharmaceutical company to an almost HAIL HYDRA super evil corp with a jillion different private armies, super weapons, and MANSIONS, EVERYWHERE) in the most pedestrian way possible, skipped years ahead of Code Veronica, and just went "fuck it, you guys already made RE even MORE ridiculous, I'm taking this the full 9-yards with a smile on my face." No one got the message and we ended up with 20-story leech monsters, bad Brooklyn accents, and punching rocks, all with a straight-face.
>>90445RE has always had deranged stories and awful dialogue."You were almost a Jill sandwich!" has not survived the test of time due to the brilliance of the scriptwriter.
I like to think the reason why Weasker hates Chris is do to the way he reacted to Tyrant.
>>90450The stories are good, but they never take themselves 100% serious. I think with 4 & 5 they were faced with direct competition and had to serious it up a teensy bit because of all the grimdark zombie face squishing head splosion games.
And if you comes to RE for "good" storys, THEN READ THE FUCKING BOOKS!Just saying...
I think the original RE actually a pretty good story. No joke. The voice acting and dialogue were horrendous, but I think uncovering the mystery of what the fuck was going on was awesome.
>>90452>>90447RE1 was fine due to loltweest I'm really evil and was just about survival. RE2 was alright too with Birkin and whatnot. RE3 was also fine since it was just about Jill escaping and Umbrella trying to silence people. RECV was atrocious. Claire infiltrates this high security place and goes James Bond on them and gets sent to a prison then winds up in Antartica fighting some bondage freak then lolChris comes along. RE4 takes it even further with saving the president's daughter from Napoleon Bonaparte and the Cult straight out of Dagon while dealing with prehistoric hivemind bugs.ALL of them suffer from bad acting and bad dialog. But stuff that the creators say in interviews makes me wonder if they think that shit is gravy. I remember the producer of RE5 saying his top moment in the series (well one of them) was the romance between Ada and Leon because it "went from a game to a drama" in a EGM issue. I shit you not. I fucking lol'd hard.Kojima's games have a better handle on tone. When MGS pokes fun it pokes fun. When it's serious it's serious. And while things get kinda crazy it never reaches the point where I'm shaking my head like what's common with RE. Maybe because the VAing isn't so retarded.Either way the games are still fun. Even the worst in the series are worth at least one run through. I just think it's stupid when people say RE5 shit the bed in regards to story when it was even less stupid than RE4 and had a you know legit character as the lead.
>>90472This exactly. It's RE:CV which fucked up the story (and then it went worse and worse AND WORSE AND WORSE as it went on). I loathe CV so much, it hardly has anything good. Everything is atrocious in that game.and yeah I think RE1's story is pretty much perfect for a video game of that kind. Simple and cliché (but that was the point, make a game that was like a b-movie).RE2 and 3 were good too because they reprenseted the typical zombie apocalypse situation, and again were very simple. After that it's just storywritters dumping of what previous written had done, writing new canons that went AGAINST what we was seen or said in previous games, while making it over convuled and over the top...
>>90452>4>Less serious than 1, 2, and 3You... you can't be serious. I haven't played 5, but 4 was practically a parody of the series.
>>90477Alls I know is the game was black. Everywhere. And that the main character is an emo kid. And also you're a faggot.
>>90478>BAAAAAAAW I MISS MY SHITTY TANK CONTROLS AND PRETENSIONS AT REAL HORROR
>>90478Brightness controls dog, turn them to max, also Leon just uses a REALLY good shampoo.
>>90478>Leon>Emo kidLolwut.
>>90489Psht, I know he has like The Used records on vinyl and shit, no heterosexual male would cut their hair like that, ever.
>>90479You got me. World's biggest Resident Evil fan ever. Right here. Boy howdy, I beat every game on every difficulty. Because I love them so much. Resident Evil is the best game, and 4 is awful because it's different, and not because it's a dark, grey mess with a shitty main character and bad controls. Durp, durp, durp, look at me, I'm Anonymous on Plus4 and I think I am funny hur hur hur, I sure zinged that guy.Seriously, I only like Outbreak and 5. The rest of the series is shit outside of the story. Hurp.
>>90498At least I'm not adopted.
>>90501You shore bout dat?
>>904985 is just a shitty, cut down version of 4. Worse gameplay, less funny story, and delightful racism. Wait, no. The racism is actually new.
>>90505Same gameplay, minus shit I didn't need, better graphics, better controls (because it's on PC, hur hur), better characters, idk what a story is, too busy having fun you whiny cunt.
The Gamecube Resident Evil Remake was the best in the series I'm mad at how bad of a send off Wesker got in RE5 The worst part of RE5 is the A.I., playing Co-op is great though. Resident Evil 4 blew me away at how fun it was, I'm doing a knife-only walkthrough right now. Rebecca Chambers is the hottest R.E. lady, followed by Ada and then Sheva. The series has never really been that scary or frightening. The regenerators are terrifying though, OH GOD THE REGENERATORS
>>90497Wut. Emo is definitely not synonymous for gay.
>>90506HEY EVERYONELOOK AT ME, I'M SURF CONTRA HURPI'M A GIGANTIC DURP FAGGOT, AND I'M BEING SO WITTY ON PLUS4 DURPDURPDURPSCREW THE RULES, YOU'RE A FAGGOT HURP.
>>90511Lighten up.
>>90514You first.
>>90515What?
I don't understand this thread.
>>90516
>>90518
youre both faggotsalso RE4 > REmake > RE2 > RE3 > RE5 > RECV > RE
>>90522Perfect. What about 0?
>>90522
>>90524Before or after CV.
>>90527What the hell?
>>90506Are... are you seriously claiming there's no RE4 PC version? Are you actually that stupid?>>90522Perfect
>>90533To be fair the PC version is awful
GENTLEMEN, BEHOLD!http://www.freeroms.com/roms/gameboy_color/resident_evil_gaiden.htmThe only RE game with Barry B. as the STAR!
>>90543Its an awful game though
>>90537So is the one of 5.
>>90510>Rebecca Chambers is the hottest R.E. lady, followed by Ada and then Sheva. >Jill or Claire not the hottest R.E. ladies ever.>Ada, ShevaTo each his own, I suppose.>>90543Ugh, this was probably the worst game to ever come out of Resident Evil. Even Survivor and Dead Aim were better than this.
>>90550Dead Aim is underrated.
>>90533Yes, I'm stupid enough to not see it on Steam (or any other digital distributor) and have only seen it a couple times in the bargain bin at a Target. If a game has shit distribution, it might as well have never existed. It's clearly a console game for console gamers, and I don't particularly care what you think because you refuse to accept my opinion as valid. You can eat a dick, pal.
>>90552Then fuck off.
>>90552Also Ubisoft made the PC port.So, yeah, what PC port?
>>90550Gaiden isn't the worst RE game. RE2 is on game.com, picture related. I actually happen to own this.Survivor is a very good game. It has the spirit of 1 and 2, spirit which was then lost in every other RE game.>>90551Dead Aim is a great game. Dead Aim is RE4 before RE4 (it's impressing to see how much RE4 based itself on Dead Aim) while still being Survival-Horror. It belongs to a small sub-genre of action-survival horror games, games like Cold Fear and ARGUABLY Dead Space.
>Taking Toxie seriously when he is CLEARLY joking.remember joking image captures from movies = Toxie fucking with overly serious people.>>90510You think Wesker is dead after 5? He was only shot with two rocket launchers into a valcano, he'll just come back beefed up after finding some magma dwelling micro biological horror.
Also 4 was my favorite followed by Zero then 5.I prefer Chris to Leon because I prefer punching things to kicking them. Though I like Leon's style of dress better.
>>90556best thing about the PC port is having to use the keyboard to aim
5 IS fun if you co-op it.Also what is Cherry B. doing now?I hoped it was her in the plage mask in 5 but NOOOO! Fucking cupout! And Nina W. needs to sue somebody.
>>90522AtrociousRE1/REmake > 3 > 2 4/5 > shit > 0 > CV