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No. 32630
>>32525 a slight fix > phazon can either be used raw and injected into organisms like metroids or space pirates to create horrifying beasts I'd suggested extracting liquid phazon from phazon-based lifeforms (they'd replace demons ideally, but unfortunately, it seems that you can't mod demons in the DF2010 as they are randomly generated), like venoms in DF, but you can't currently apply them. And i don't know of the way to turn creature (except undead).
> pirates cant reproduce >Note that single-gender (eg. [FEMALE], [MALE], [NO_GENDER]) creatures will not have breeding couples, so a civilization with only these creatures will not have any population. (Possible exception is if they have very high [DAMBLOCK] and [MAXAGE] values. Tested in 40d, [NO_GENDER] civs at least are not placed at all. Presumably if the civ-stating code can't place breeding couples, it doesn't start the civ. Non-reproducing civs can be created by giving the creatures a high [MAXAGE] and a HIGHER [CHILD] or [BABY] age. Because the children never grow up, the civ is limited to its origenal individuals).
>>32538 The only multi-tile creature is wagon and it's hardcoded. You can't really change the AI in DF as far as i know.
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